William Vennes
William Vennes
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    • Beat Detection
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    • Viola
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    • Scrapped
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  • About
  • Home
  • Individual Projects
    • Beat Detection
    • Tile-based Level Editor
    • Viola
  • Team Projects
    • Scrapped
    • Robbin' Robin
  • Resume
  • About

Picture

Project Overview

Demonstration Video

Languages: C++
Development Time: 3 Months
​​
  • ​Created a modern rendering pipeline to integrate into personal engine that incorporates shaders and lighting.
  • Shader effects, including cartoon shading and "security camera" effects.
  • Created effects that utilize custom texture maps.
  • Implemented lighting system that utilizes normal, diffuse and specular maps.
Coming soon!

Development and Strategy

  • ​Coming soon!

Post Mortem

Coming soon!

Code Samples


Gallery

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Last Updated - 9/24/2019